This project exists of two sub components
- Wall Spark Engine (WSE) - a WLED Pixel Display Render/Game Engine
- Wall Spark UI (WSUI) - a UI for remote controlling the Wall Spark Engine
Done
How about a milestone: of patreon
Milestone - Little Things
- Autodetect WLED
- Show a pretty list of the found displays (instead of print of config)
Milestone - BlockClock (WSE only)
- ✅ Show Blockclock
- ✅ Add a blockclock example
- ✅ Timer Component which triggers on/off by time / add visible to IDrawable
- Refactor: terminateJob into GameEngineController
- Add example: basic with just a Text
- Rename example basic clock to clock
- Run Animation, when Block was found | Scene Management?
- Refactor: IDrawable & Pixel IUpdateable & Logic, IContainer & Container
- ConsoleRenderer in that way, that the print outs can be seen
- Milestone - BlockClock (WSE + WSUI)
- Spike: New Repo: Wall Spark UI: nuxt + trpc + nitro + vue3